Card Games
Gin rules
Gin rules are the rules for gin rummy, a two-player card game where each player tries to arrange a 10-card hand into matched sets or sequences, aiming to meld all cards or to end the hand with as few unmatched points as possible.
Key points
- Players alternate drawing and discarding to build melds (sets of three or four same-rank cards, or runs of three or more same-suit cards). 2
- A hand ends when a player knocks (discards face-down) with deadwood of 10 points or fewer, or goes gin by melding all 10 cards. 1
- Scoring: the knocker scores the difference in deadwood; going gin scores 20 points plus opponent's deadwood. Game target is often 100 points. 2
- Gin rules apply to two players; variants for 3 or 4 players use different deals or partnerships. 3
How to play a hand of gin
- Deal 10 cards to each player; the 21st card is turned face-up to start the discard pile. 1
- On each turn, draw the top card from the stock or the discard pile, then discard one card face-up. 2
- Arrange your hand into melds; you may knock when your unmatched (deadwood) cards total 10 points or fewer. 1
- If all 10 cards are melded, you go gin and score a 20-point bonus plus the opponent's deadwood. 2
Where this term is used
Not the same as
- Gin vs gin rummy — a clarification that 'gin' is simply a shortened name for gin rummy, not a different game
Related terms
Card games
Straight gin rules
Covers the variant of gin rummy where players may not knock and must go gin to win.
Card games
Gin rules 7 cards
Explains a variant or different game where each player is dealt 7 cards instead of 10.
Card games
Gin rummy rules (UK)
Details any British-specific conventions or scoring differences in gin rummy.
Card games
Gin rules 10 cards
Focuses on the standard 10-card deal in gin rummy and its implications.
Card games
Gin rummy
The main page for the game, covering history, basic play, and scoring.
Card games
Cribbage rules
A different two-player card game with pegging and a crib, not related to gin.
Sources
- Gin Rummy bicyclecards.com Provides the standard knock threshold of 10 deadwood points and basic deal and play rules.
- Gin Rummy - Card Game Rules pagat.com Supports the gin bonus of 20 points, meld definitions, and the draw-and-discard structure.
- Gin rummy en.wikipedia.org Confirms the two-player nature, 10-card deal, and 100-point game target.
Sources are drawn from regulators, universities and published research, and each one is labelled with what it actually is — a preprint is not called a paper. Bookmaker and affiliate pages are never cited here, because a page that sells betting is not a neutral authority on it.